![update touchosc from osculator update touchosc from osculator](http://blog.dubspot.com/files/2010/04/ipad-app-review-touchosc-pic-1.jpg)
- #UPDATE TOUCHOSC FROM OSCULATOR HOW TO#
- #UPDATE TOUCHOSC FROM OSCULATOR 32 BIT#
- #UPDATE TOUCHOSC FROM OSCULATOR PATCH#
- #UPDATE TOUCHOSC FROM OSCULATOR ANDROID#
![update touchosc from osculator update touchosc from osculator](https://i.pinimg.com/736x/3f/08/da/3f08dab46b4b2a24ed239758b133ba35.jpg)
Change them around, add more whatever, to work with you IanniX project.
#UPDATE TOUCHOSC FROM OSCULATOR PATCH#
The key to using my patch is making sure that you cursors are the same ones that are routing in Pd, the ones I have used are 2, 6 and 10. For some reason I couldn't save my IanniX project (the software doesn't have a "Save As"?) It was just some few circles, a couple of straight lines and some trigger dots randomly placed on some of the paths. I used a program called OSCulator to figure out the routing, but when I tried to route it in Pd using it didn't work properly so I just used a normal and then.
#UPDATE TOUCHOSC FROM OSCULATOR HOW TO#
Help would be massively appreciated about how to actually do this. Being new to PD, I am still trying to figure certain components. I have heard that it might be useful to use either the object or the object. After all, when I flick my wrist, it bangs for every value between 0.7 and everything up. This way, I won't be receiving tons of continuous data. For example, only one bang is allowed to be receive every 3 seconds. I want to code this in a way so that every time I bang once, I can't bang again for a specific amount of time. However, when I flick my wrist with the remote to get a value equal to or greater than 0.7, I keep receiving nonstop bangs. Essentially, I coded this so that playback begins when the accelerometer reaches equal to or great than 0.7. I have built a patch that receives the accelerometer information and forwards it to a subpatch. I would truly appreciate it.Įssentially, I am using OSCulator to send OSC messages from my Wii remote into PD. I am having some technical difficulties getting my patch to work the way I want it to. If they are musicians or VJ's they might already have the app for controlling Logic, VIZ, FL Studio, Live, BeatMachine etc. Layouts for the panels for their phones can be sent from your computer to their phones over the Wi-Fi once they have TouchOSC installed. The only other extra apart from the laptop running Pd is a Wi-Fi router for the communications. There can be multiple pages of controls and labels. Labels can receive messages and their contents and colours can be changed from Pd.īuttons, faders knobs xy pads etc can also have their colours and labels changed with messages from Pd and can be used to control functions in Pd and also send midi messages. TouchOsc is available for both at a small cost ($5?).
#UPDATE TOUCHOSC FROM OSCULATOR ANDROID#
Posted in technical I imagine they could have either Android or iPhone devices (hopefully not windows as there are fewer options).
#UPDATE TOUCHOSC FROM OSCULATOR 32 BIT#
Especially because of the 32 bit floating point number issue as the GPS values that are interesting to me 6-7 digits long. MobMuPlat grabs data from several of these sensors very well already.but you have to deal with the pd patch +java interface with that, and also the limitation of the 32-bit floating point numbers.so I am looking for other options. There was also a post today on the Pd Forum about webpd being rebuilt, so that could help with that (you will be able to run vanilla Pd in a browser if that happens) I am interested not so much in grabbing sensor data and sending it to pd on a computer but rather somehow using Pd directly on a mobile platform, and getting sensor data and particular gps data directly in there.
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Yes, the OSC option is definitely a good one (though I wonder what a good program for this is on android.I have to check if 'control' does this.there is osculator on mac stuff but it is paid.in fact the libpd thread started just before this one ( ) is also helpful.